24H

mythology - a temple for gods
15th edition

 

FRAMEWORK

The Universe created the Gods.

It is what little known of what human consciousness conceived of the unknown.

The emergence of the deities in historical explanation, invasions, conquests, legends and myths gave consistency to man’s own power over himself. The highest Greek mountain has become the temple of the Gods, as the inner force that moves us: our house. Zeus, Hera, Poseidon, Athena, Ares, Demeter, Apollo, Artemis, Hephaestus, Aphrodite, Hermes, Dionysus.

Olympus assembled in council.

Different views, different perspectives of the same face divided by walls that isolates them by thoughts.

And that’s where we live, where the differences look for common places: a Temple, a common place, and 12 non common places.

 

mythology

One of the most brilliant heritages of humanity. Architecture of fascination in the minds of a people, which turned doubts into certainties.

Gods are reinvented in human bodies that mirror the imperfect creation of space.

Force of believing.

Myth, tale, legend.

Asymmetric symmetries of the world ...

 

PROGRAM

a Temple for Gods

Objective: design a Temple for the Olympus Gods.

We did not want to stick to a simple religious space, the introduction of the 12 Gods of Olympus, are for themselves the program for your Temple. Each one have your own personality and abilities.

The Temple must be the re ex of it.

Program:

- Localization: Mount Olympus

- Number of Gods: 12

- One Great Hall for the Council of the Gods

- 1 room for each God that should be thought for each one in particular

- Others - you may propose other areas that are not considered in the present brief. Areas: not de ned

Materials: not de ned

The panel must have a descriptive text of the proposal (English), concept, idea, etc. Scale – Scale appropriate to the submitted elements.

 

JURY

Arne Reisegg
Ziya Imren
Francisco Freitas
José Martinez
Ygit Acar
Mostrar Mais
 
1st Place

Team: Abhijeet Karwa, Stuti Murarka, Unnati Khanna, Sreemoyee Ray, Trisha Dasgupta

City: Mumbai

Country: India

2nd Place

Team: Andrei Theodor

City: Bucharest

Country: Romania

3rd Place
 

Team: Tobias Bor, Christian Slama

City: Kassel

Country: Germany

Honorable Mentions

Team: Zofia Łobza, Agnieszka Sukienniczak, Michalina Gramowska

City: Poznań

Country: Poland

Team: Arnaud Charoy, Moritz Gnädiger, Andreas Klatzka

City: Aachen

Country: Germany

Team: Davide Maria Zema

City: Milan

Country: Italy

Team: Heba Hussain, Valentin Draganescu

City: Bucharest

Country: Romania

Team: Raul Medina, Sergio Sousa, Abraham Valerio, Angelica Perez, Daniel Castillo

City: Mexico

Country: Mexico

Team: Alberto Michielotto, Flavia Marina Pasarin Popescu

City: Padova

Country: Italy

Team: Jee Uk Jeong

City: Daejeon

Country: Korea South

1st place – ID000840 - Team: Abhijeet Karwa, Stuti Murarka, Unnati Khanna, Sreemoyee Ray, Trisha Dasgupta; City: Mumbai; Country: India

 

“The proposal reinterpret the search for divinity into a quest – a game designed by the Gods themselves to challenge us. And to make sure only the few and the worthy gain access to the mighty Council of the Gods. The graphics are intricate, while self-explanatory, and shows great creativity in interpreting the 12 Gods of Olympus into architectonic space.” Arne Reisegg, arq.

“The sequential scenario defining the series of challenges and the relation between mythology and gaming was considered significant about the proposed design. The architectural language was considered inspiring due to the level differences on Mount Olympus. The proposed path and its continuity within the context is quite impressive.” Ziya Imren, arq.

“Great way of answering the challenge!! A path to divinity construed as a game. Appealing design.” Francisco Freitas, arq.

“Interesting the idea of creating a path throughout the mountain where you´ll be able to achieve divinity. It might be a game! Or not! The track and the spaces, created along the journey are disposed in a way that enriches the discovering of the mountain while crossing temples.  You can feel the power of the gods.” José Martinez, arq.

“It’s a theme park! Just like mythology. ” Ygit Acar, arq.

 

2nd Place – ID000940 - Team: Andrei Theodor; City: Bucharest; Country: Romania

 

“The tower is a strong symbol for the journey towards the Gods, and the text explains the ascend in a poetic manor. The fact that the tower is firmly grounded on earth and ends in thin air is a great image for the distance that remains between Man and God, even after having scaled the house of the sleeping deities.” Arne Reisegg, arq.

“The positioning of the spatial order within the vertical composition was found quite strong that somehow juxtaposing with the mythology and its glory. ” Ziya Imren, arq.

“Great design! This path Is conceived as an amazing journey. It is indeed architecture for gods.” Francisco Freitas, arq.

“The proposal assumes the god´s house as a tower, a sculpture landed on the mountain. In silence we can feel the power of the gods. Climbing the structure we can feel the presence of the different gods when we cross each floor until we reach the end of the journey - ZEUS.” José Martinez, arq.

“The abstract representation of each deity has a compositional finesse. The idea of representing the gods in a vertical manner is also a nice touch, which very subtly refers to our current society. ” Ygit Acar, arq.

 

3rd PLace – ID0002260 - Team: Tobias Bor, Christian Slama; City: Kassel; Country: Germany

 

“The proposal brings the journey back to a more human scale – both in physical space and on the spiritual plane. The 12 Gods are interpreted into a set of architectonic pavilions for spiritual contemplation toward a route to divine enlightenment.” Arne Reisegg, arq.

“The design treatment of the replacing gods temples into human scaled spaces with their scenarios was considered sensible. Re-arraging the spaces within this idea and overall naive representation was totally differed from other proposals. Series of experiences have been designed for people, by creating frame of visions, atmospheres, light and shadow elements within spatial aspects.” Ziya Imren, arq.

“Interesting work: the transformation of a simple box shape into different spaces for different gods. Hiking Mount Olympus!” Francisco Freitas, arq.

“Amazing the idea of having a walking route with several modules, all with the same size, though establishing each gods house with different drawings, distinct sets, synthetizing each god's own symbolism / image. Astonishing presentation with a minimalistic illustration and a powerful strong image.” José Martinez, arq.

“Each of the pavilions present clever interpretations of each god.” Ygit Acar, arq.